2007年11月6日 星期二

Presentation Critique: Part 2

Project 3rd Cloud

  • Feedback is important.
  • Players don’t know they need to manually equip the weapon.
  • Players don’t know what object in the game can be interact with.
  • There need to be an instruction or help to explain the game.

Project Food Fight

  • Instruction should be provided little by little through the game.
  • Give tips to the player.
  • The game needs to explain the character cards.
  • There has to be feedback of hit and miss.
  • The game can add more weapon and attack style.
  • Player should be able to choose more action. Ex. Defense.


Project Circular Strife

  • There should be more different movement that player can do in the game.
  • Implement some physics in the game would be better.