Project Antlion
- Too much random on the game makes the game boring, because winning or losing in the game will only depend on the player’s luckiness.
- Player has very little control of game due to the randomness.
- The name as “Antlion” is confusing which player does not know what it is, and that may also cause some misunderstand.
- There should be more abilities for both ant and antlion so that both sides of players will try more on taking advantage on others. This can create more treat to the player and encourage the player to achieve the game.
Project Fins of Fury
- Add reward in the game would motive the player to play more.
- Rules should be given little by little through out the game, or have a trial or introduction level.
- Player may get new ability or power up after defeat certain enemies, such as bosses.
- Create more paths for player to discover. One way path may be boring.
Project Mizu
- The player should have chances to perform a critical attack.
- The attack can add more abilities in it, such as create bad status on enemy.
- The game should allow the player more alternate choice, such as defense and healing.
Project Untitled
- Player cannot gain items as reward for defeating enemies.
- The game need to control the number of puzzles.
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